Optional Leader generation
Add a checkbox to generate a leader to building, settlement, adventure location and organization. This allows these element to generate without a leader so once their created, an existing NPC can be added instead.

PrinceofMorgoth 21 days ago
Paid Feature
Optional Leader generation
Add a checkbox to generate a leader to building, settlement, adventure location and organization. This allows these element to generate without a leader so once their created, an existing NPC can be added instead.

PrinceofMorgoth 21 days ago
Paid Feature
3 Genres max
Update add sub genres to support adding 2 genres instead of 3. This helps keeps the focus and reduce noise with too many genres.

PrinceofMorgoth 21 days ago
Paid Feature
3 Genres max
Update add sub genres to support adding 2 genres instead of 3. This helps keeps the focus and reduce noise with too many genres.

PrinceofMorgoth 21 days ago
Paid Feature
Completed
Minor Cultures
Make cultures that spread across regions ‘Prominent Cultures’ and then introduce a way to create other smaller or minor cultures that don’t have a region or location but still exist in the world. The idea is to allow NPCs to a cultural background from all the races not just those in the prominent cultures.

PrinceofMorgoth about 2 months ago
Fantasy/Medieval
Completed
Minor Cultures
Make cultures that spread across regions ‘Prominent Cultures’ and then introduce a way to create other smaller or minor cultures that don’t have a region or location but still exist in the world. The idea is to allow NPCs to a cultural background from all the races not just those in the prominent cultures.

PrinceofMorgoth about 2 months ago
Fantasy/Medieval
Preselect and/or edit Content
Allow users to preselect content or edit content so it can be mapped to an existing world/campaign/homebrew. This is contradictive to the principal of apophenic realms but would allow a wider set of use cases.

PrinceofMorgoth 2 months ago
Preselect and/or edit Content
Allow users to preselect content or edit content so it can be mapped to an existing world/campaign/homebrew. This is contradictive to the principal of apophenic realms but would allow a wider set of use cases.

PrinceofMorgoth 2 months ago
Completed
NPC and PC Location
Ability to set an NPCs or PCs location as building, settlement, kingdom, region ,hazard, landmark, adventure location, or castle.

PrinceofMorgoth 4 months ago
Free Feature
Completed
NPC and PC Location
Ability to set an NPCs or PCs location as building, settlement, kingdom, region ,hazard, landmark, adventure location, or castle.

PrinceofMorgoth 4 months ago
Free Feature
Completed
Calendar
New feature! All the data tables, workflow generation and pages to generate calendars of various different types. These can then be adopted to a realm, kingdom, culture, or organization.

PrinceofMorgoth 4 months ago
Paid Feature
Completed
Calendar
New feature! All the data tables, workflow generation and pages to generate calendars of various different types. These can then be adopted to a realm, kingdom, culture, or organization.

PrinceofMorgoth 4 months ago
Paid Feature
Completed
Race Updates
Primalborn now represent animalistic or beast influenced races. They’ve been given their own language - Feralic, and clothing, architecture, art, mythos, roots and traditions Elementborn has been added to represent what primalborn had previously - element influenced races

PrinceofMorgoth 4 months ago
Paid Feature
Completed
Race Updates
Primalborn now represent animalistic or beast influenced races. They’ve been given their own language - Feralic, and clothing, architecture, art, mythos, roots and traditions Elementborn has been added to represent what primalborn had previously - element influenced races

PrinceofMorgoth 4 months ago
Paid Feature
Completed
Enhance sign up screen
Show hints to users to indicate if their password meets requirements and whether they match

PrinceofMorgoth 4 months ago
Free Feature
Completed
Enhance sign up screen
Show hints to users to indicate if their password meets requirements and whether they match

PrinceofMorgoth 4 months ago
Free Feature
Completed
Moral and Motive updates
Update some of the moral and motives and create new descriptions. Add support to expand the morals and motives in the future.

PrinceofMorgoth 4 months ago
Free Feature
Completed
Moral and Motive updates
Update some of the moral and motives and create new descriptions. Add support to expand the morals and motives in the future.

PrinceofMorgoth 4 months ago
Free Feature
Completed
'Ruler' Updates
Set the ruler of a kingdom to be in located in that kingdom upon generation. Fix the Apophenic Connections when generating a new kingdom or a new settlement so the ruler connections are set correctly. Rulers now match the kingdom or settlement moral and motive 80% of the time.

PrinceofMorgoth 4 months ago
Paid Feature
Completed
'Ruler' Updates
Set the ruler of a kingdom to be in located in that kingdom upon generation. Fix the Apophenic Connections when generating a new kingdom or a new settlement so the ruler connections are set correctly. Rulers now match the kingdom or settlement moral and motive 80% of the time.

PrinceofMorgoth 4 months ago
Paid Feature